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FW-03 · 9:16 · 6 s · GSAP counter on a word

A counter that starts on the spoken number

Prompt · Translated from Turkish
“In a blank 9:16 project, voice the Turkish line 'Bu ay izlenmeler yüzde kırk iki arttı.' The moment 'yüzde kırk iki' is spoken, a big counter in the top half counts from 0 to %42, with 'izlenme artışı' in small type under it. Use Turkish number formatting and give the counter a small bounce when it lands.”
Show original

“9:16 boş bir projede 'Bu ay izlenmeler yüzde kırk iki arttı.' cümlesini seslendir. 'Yüzde kırk iki' dendiği anda ekranın üst yarısında 0'dan %42'ye sayan büyük bir sayaç çıksın, altında küçük harflerle 'izlenme artışı' yazsın. Türkçe sayı biçimini kullan, sayaç durunca hafifçe zıplasın.”

Iterated over several turns with frame checks, not a one-shot run.

  1. get_guide{}2 ms ✓succeeded
  2. create_project{"name": "İzlenme artışı", "format": "9:16", "fps": 30, "durationSeconds": 6, "background": {"colors": ["#0E0E10", "#17181C"], "style": "…4 ms ✓succeeded
  3. generate_voiceover{"text": "Bu ay izlenmeler %42 arttı.", "language": "tr", "at": {"seconds": 0.4}, "waitSeconds": 60}476 ms ✓succeeded
  4. find_in_transcript{"kind": "number"}1 ms ✓succeeded
  5. list_components{"componentId": "captions"}2 ms ✓succeeded
  6. put_code_overlay{"name": "izlenme sayaci", "manifest": {"format": 1, "title": "Spoken-number counter", "width": 1000, "height": 820, "duration": 4.4, "lo…455 ms ✓succeeded
  7. get_project{}3 ms ✓succeeded
  8. apply_edits{"label": "Sayaç ve altyazı", "ifRevision": 4, "edits": [{"tool": "add_component", "arguments": {"componentId": "codeOverlay_izlenmeSayac…192 ms ✓succeeded
  9. update_code_overlay{"componentId": "codeOverlay_izlenmeSayaci"}204 ms ✓succeeded
  10. render_preview_frame{"time": 1.0, "maxWidth": 540}223 ms ✓succeeded
  11. render_preview_frame{"time": 1.9, "maxWidth": 540}144 ms ✓succeeded
  12. render_preview_frame{"time": 2.65, "maxWidth": 540}48 ms ✓succeeded
  13. render_preview_frame{"time": 4.2, "maxWidth": 540}29 ms ✓succeeded
  14. update_component{"instanceId": "cmp_4d1w4f85", "params": {"fontSize": 72}}5 ms ✓succeeded
  15. export{"codec": "h264", "waitSeconds": 60}944 ms ✓succeeded
  16. export_subtitles{"format": "vtt"}1 ms ✓succeeded

Loading code…

Format
9:16 · 1080×1920 · 30 fps · 6 s
Technique
code overlay (GSAP) anchored to a spoken number
Model
Claude Opus 5.5 · Claude Code agent over frameword's MCP (site production, not claude -p)
Tool calls
16
Rendered on
MacBook Pro (Mac16,7), Apple M4 Pro, 24 GB, macOS 26.5.2
Codec
h264
Loudness
-14 LUFS
frameword
0.5.0
Date
2026-10-09

How it was made

Rendered by frameword 0.5.0 (headless frameword-server, release build of this repo at ceb7495) through its MCP tools. The scene code and the tool calls were written by the Claude Code agent (Claude Opus 5.5) that produced this site, following this prompt over several turns with frame checks. It is not a one-shot `claude -p` run of the prompt.

Notes

  • Voice: macOS system voice Yelda (tr-TR, default quality). The text is written '%42' (the guide's advice): the voice says 'yüzde kırk iki' and the transcript keeps digits, so find_in_transcript {kind: number} returns it (kind percent, value 42).
  • Counter placed with start {wordId: w4, offset: −0.35}; it counts while the number is spoken and lands as the word ends, with a spring bounce.
  • Added beyond the prompt: built-in captions (highlight style, the current word in the #1F6FD1 pill) so the sync reads with the sound off.

Quality notes from the export

  • readability (codeOverlay_izlenmeSayaci): 0.35 s after the overlay starts (word w4) and 0.3 s later the content is turned ~41° from its final pose and it is still animating in: the key content must be readable within 0.3 s of its word — start the entrance earlier (a more negative start offset) or make it shorter / less rotated by then
MP4 with sound ↓
PreviousKinetic type on a Turkish voiceoverNext3D year on a spoken word

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FW-01 · 12 s · voiceover + GSAP scenes

A 12-second frameword promo

Prompt · Translated from Turkish
“Make a 12-second vertical frameword promo from scratch. Turkish voiceover: 'Kurguyu anlat. Claude yapsın. Render senin Mac'inde.' Three scenes: a title that builds word by word on a dark background, a timeline drawn on canvas that fills as the words are spoken, then the frameword logo (logo.svg in Media) with 'macOS için' under it. Land each scene on its spoken word, add a whoosh on each transition and a calm ambient bed underneath. Make the last frame lead back into the first so it loops.”
Show original

“Sıfırdan 12 saniyelik dikey bir frameword tanıtımı yap. Türkçe seslendirme şu olsun: 'Kurguyu anlat. Claude yapsın. Render senin Mac'inde.' Üç sahne olsun: ilkinde koyu zemin üstünde kelime kelime kurulan bir başlık, ikincisinde canvas'ta çizilen ve kelimeler söylendikçe dolan bir zaman çizelgesi, üçüncüsünde frameword logosu (Medya'daki logo.svg) ve altında 'macOS için' yazısı. Her sahne söylendiği kelimeye otursun, geçişlerde whoosh, altta sakin bir ambient müzik olsun. Son kare ilk kareye bağlansın ki döngü gibi aksın.”

Video unavailable

FW-02 · 7 s · voiceover + kinetic type

Kinetic type on a Turkish voiceover

Prompt · Translated from Turkish
“In a blank 9:16 project, read this as a Turkish voiceover: 'Elinde görüntü yok mu? Dert etme. Anlat, gerisini Mac'in halletsin.' Bring each word on screen the moment it's spoken: uppercase, bold, centered, with 'Mac'in' in blue (#4A9BF0). Dark background with a slowly drifting gradient. Keep it under 8 seconds and bring the background back to the first frame after the last word.”
Show original

“Boş bir 9:16 projede şu metni Türkçe seslendir: 'Elinde görüntü yok mu? Dert etme. Anlat, gerisini Mac'in halletsin.' Her kelime söylendiği anda ekrana gelsin: büyük harfle, kalın, ortada. 'Mac'in' kelimesi mavi (#4A9BF0) olsun. Zemin koyu, hafifçe kayan bir gradyan. 8 saniyeyi geçmesin, son kelimeden sonra zemin ilk kareye dönsün.”

Video unavailable

FW-04 · 4 s · three.js on a spoken word

3D year on a spoken word

Prompt · Translated from Turkish
“In a blank 16:9 project, voice the Turkish line 'Yeni sezon 2026'da başlıyor.' When '2026' is spoken, a glowing 3D '2026' spins in with three.js, then breaks apart into particles. Dark navy background.”
Show original

“Boş bir 16:9 projede 'Yeni sezon 2026'da başlıyor.' cümlesini seslendir. '2026' denildiği anda ekrana three.js ile 3D dönen, parlayan bir 2026 yazısı çıksın, sonra parçacıklarla dağılsın. Zemin koyu lacivert olsun.”

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